Golf Long Irons Are Stroke Savers

Golf Long Irons are Not really So Difficult

golf long ironsMany golfers ignore the golf long irons because they lack confidence in their ability to use them. This is unfortunate because the skills involved in practice with the irons can help other phases of the golfer’s game.

The long irons are the victims of a vicious circle. Beginners at first have trouble hitting the ball in the air with the woods. So they become proficient with the irons and leave the woods alone until they develop rhythm, tempo and know-how. Suddenly, they have little irons are neglected.

Worst part about it is they won’t even practice with the long irons.

Get more swing tips here @  Golf Channel

There are 14 clubs in the bag and every one of them comes in handy at the proper time. That’s part of the game, to be able to determine which club is best for the occasion and to be able to get the most out of it.

The long irons are not really so difficult. As a matter of fact, they have been very helpful to me in a corrective way. When I feel that my tempo is off, I go to the practice tee and work with my 2 –iron. I know that if I can hit with it, my rhythm has returned. The long irons require perfect balance and the swing must be smooth. Any attempt to rush the swing for more distance is fatal.

When thinking of the golf long irons, I believe it would be beneficial for the player to envision a sweeping motion like the one used with a fairway wood. Too many high handicap players feel that that have to use a descending blow with the long irons. When this happens, the player inevitably hits too hard with the right hand, causing a deep short divot rather than a sweeping and consistent divot.

Perhaps this helps to give the picture of the long-iron swing. If any club requires a picture swing, it is the 2-iron or the 1-iron.

If you fear the long irons, I suggest an analysis of your game as outline in Mental Dozen N0 9. You will see clever use of them might save two or three strokes a round.

Practice Can Overcome Fear.

Long Irons Demand Proper Form

In the long iron category are the 1,2 and 3 –irons.
The 1-iron dosen’t comes in the ordinary set of golf clubs. It has to be ordered special and perhaps that’s the way it should be. It is the hardest club in the bag to control. I wouldn’t recommend its use to the high handicapper or beginner. They should wait until they have developed smooth swing and rhythm.

No clubs are more demanding of the correct golf form than the long iron. The head must be kept down. The swig need not be as long as it is with the wood clubs but it must go off without a hitch.

The hands must be ahead of the club head and the movement must be down and through the ball.

While it might not seem important, inasmuch as the ball has already been hit, the follow-through is vital. The hands must finish high.

Weight, as in the use of the woods, should be kept on the inside of the heels; the grip is the same as with the woods except a little more firm, and the swing never should be hurried.

Proper use of the long irons calls for the utmost in positive thinking. The player shouldn’t think about what he might do wrong. Instead, he should think of where he wants the ball to go. It wouldn’t hurt to think how gracefully a similar shot was played in the Masters, the P, G.A or the Open.

The average player can hit a 1 – iron from 200 to 210 yards, a 2 – iron from 185 to 200 and a 3-iron from 175 to 185 yards. Distances vary widely but one thing is sure among golfers of all classes: it is not wise to try to hit harder for greater distance than the club’s potential. This upset the rhythm and leads to disaster.

Most players have a tendency to under club themselves. They also think they have to scoop the ball up in order to send it on the right trajectory. They don’t realize that the club’s face is built to send the ball into the air if the manufacturer has done the right job.

On the tour, the 1-iron is a popular club when it is windy. Usually it is substituted for the 4-wood to make the 14-club limit. A well-hit 1-iron is also “trouble” club. It is a handy gadget to keep the ball low under over-hanging limbs and yet get enough force to clear trouble.

The 2-iron is employed off the tee on short par four holes where accuracy is more important than distance. Such a hole is no. 3 340 yard hole, the fairway tightens up at 275 yards out and comes uphill to a well-trapped green that slopes tee ward.

Although the budding tournament player should practice until he has learned faultless technique in use of the golf long irons. I would suggest that the older player become proficient and less power. Consequently, they are less disturbing to the rhythm.

Golf Woods Are Show Windows of Golf Game

Woods Are Show Windows of Golf

The  golf woods and the putter have to be regarded as the show-windows of golf. Most fans at a big tournament surround the No.1 tee to see who can hit the ball farthest. Later, they congregate around the 9th and 18th greens to see putting finishes.

Golf Woods Are Show Windows of the game

This naturally puts more pressure on the professional but he doesn’t mind the No.1 tee bit as much as the high handicap player who shudders at the thought of more than three people watching him/her tee off.

I have seen players in the amateur ranks who were so terrified on the No.1 tee that they would use a No.3 iron to be sure not to embarrass themselves is understandable because nobody likes to look like a weakling but it can’t be whipped by avoiding the issue. The high handicapper should practice driving so much that he can hit the ball solidly with his/her eyes shut. Once he gains confidence, the battle is won. He won’t mind whether he is watched by his three playing partners or 3,000 fans.

Thus, difficulty with N0.2 of the mental dozen is solved.
Confidence is the most important factors in sports. It is especially a necessary ingredient in the playing of the fairway woods, where doubt frequently jolts confidence. Should it be a 4-wood,3-wood or 2-iron ?

Best Fairway Golf Woods 2017

TaylorMade M2 Graphite Fairway – Now Only $199.00

The decision should be made on the basis of your ability to use the clubs in relationship to the difficulty of the lie. The average golfer is too optimistic. He should use a 4-wood instead of a 3-wood or a club with a notch more loft than he thinks he will need.
Once the decision is made, stick with it and go all out. Pick out the spot where you want the ball to land and feel you have just the weapon to put it there.

The 5- golfs wood, a club that one never sees on the men’s tour, has made many an amateur happy and confident. It has a larger hitting surface than the long iron and for that reason alone makes the player think he can get more muscle into the ball.

Some women pros swear by the 5-wood. It gets them out of a lot of trouble. Someday it will be a standard club for men as well as women.

Rory McIlroy using a 5 wood

One must have the right mental image Pros on television use the long iron when the amateur would be better off with the 4 or 5- wood.

Not long ago, some of the top golfers on the pro tour were asked which shot they considered the most important – te tee shot, the shot to the green, the putt?

There were varied opinions
Arnold Palmer and Tigger Woods, two long hitters, agreed that the putt is the most important.
Yet many are torn between the tee shot and the putt. You need them both and without either your fortunes are not likely to be too high.

Fortunately, one of the faculties picks up for me when the other lets down.
The par shooter will take from 14 to 16 shots with wood clubs off the tee. In addition, he will use the fairway woods three or four times. The high handicapper makes much heavier use of the golf woods.

In any man’s game, the woods are important. Their accuracy gives the player a chance for birdie putts. If the woods are not performing right, more pressure is laced on the putting and the whole games go awry.

A player needs good driving and good putting just as the football team has to have fine passing to complement a strong running attack.

The driver should be the easiest club in the bag to hit because the ball is teed up. There is never a bad lie.
On the other hand, the margin of error is greater. One slight mistake on the tee can putt the ball in 25 yards of rough or lake or trap. This error can be more critical than a slight miscalculation on the green.

Because of the many component parts of the swing that have to be geared to perfection, more confidence is needed on the drive than any one other shot. Tension arising from lack of confidence can cause any one of them to go wrong. This is where the good-putt part of a man’s game can help the drive. Nothing inspires more poise for the next tee than a difficult putt that drops in the cup.
Biggest mistake made by the high handicapper on the tee is going back too fast on the backswing.If he could tee the ball somehow so it could be hit with his backswing instead of his downswing, he would outdrive the pros.

Here are Some Key Points to remember in the use of golf woods:

1. The Left heel must be well-anchored.
2. The left arm must be kept straight.
3. The head must stay behind the ball without bobbing up or down
4. The hands must lead the club into the impact area.
5. The club head must follow-through gives more distance.

The Golfers Nightmare – Trying Too Hard

The Golfers Nightmare

The Golfers Nightmare – Trying Too Hard

Trying too hard is such a common phenomenon in golf that it’s worth spending a little more time on it.

We are taught from birth that we must try as hard as we can to achieve our goals, and on the whole this is very commendable. But try the arm-bending exercise here, the harder you tried, the worse your performance. When you seemingly tried less hard, it became much easier to keep your arm straight.

We have probably all experienced this phenomenon(The Golfers Nightmare) at work in our golf. We are out on the practice range with a driver, trying to hit the ball as far as we can – let’s say 250 yards. And, although we’ve been trying very had to bit the ball a long way, our best effort has only just crossed the 200- yard marker. There are only six balls left, so we give up, another part of the Golfers Nightmare. We decide to relax and just enjoy hitting them; we’re not trying to hit them a long way or think very much about what we are doing technically.

We are simply having fun. And what happens? Our muscle relax, we coordinate our swing much better and generate the club head speed that’s necessary to hit the ball a long way. Suddenly we realise that we are just hit one past the 250-yard marker, and we say to ourselves, ‘that’s it. I’ve got it. I’ll try to do that again.’ And as soon as we say that to ourselves, we are right back where we started. Our mental state is back in the ‘trying too hard’ mode, our muscles tighten and our ability to create clubhead speed is lost.

The Golfers Nightmare

Golf Learning , Golf Understanding and Confussion that Surrouds Them

Golf Learning

One of ofthe most common blocks to  Learning that i am familiar with is the confusion that surrounds the difference between ‘ Golf learning‘ and ‘Golf understanding’. Often, what happens in golf is that we confuse   golf understanding what to do with ability to act on or implement that understanding. In other words, we tend to believe that the more we understand the ‘ what to do’, then the move we will have learned and the more we will be able to do.

The ‘what to do’ in golf is the mass of information that is available to us on how to play the game – the detailed theory explaining all the body movements that are necessary to return the clubface to the ball in the most effective way. But simply reading and understanding this information – whether it’s describing the grip, the posture or the backswing – is very different from actually being able to do it. Golf Learning is not simply understanding, learing is experiencing a concept to the point of being able to execute that concept – that’s how it becomes a skill.

Think about it this way, A pilot could explain to us how to fly an aeroplane, but while we might understand what he is saying, we certainly won’t have learned how to fly. The only way we will ever do that is to get out and physically experience what is involved.
Golf Learning
If we confuse golf learning with golf understanding, when we find we are unable to perform as we would ideally like to, we are incllined to go off in search of more ‘how to’ instruction. We want to know exactly what it is we are doing wrong and what we need to do to put it right. However, most of us already have all the technical information that we will ever need in order to play well ( some of us have too much, others have the wrong information, and some both). It is not that we do not understand what to do, it is simply that we are not sufficiently skilled in acting on the information that we have.

Psychologist tell us that we learn a half of what we learn in our whole lifetimin our fisrt five years. So why does our rate of learing slow down so much after these first few years ?

As children we had  a tremendous capacity and appetite to learn, it was in- built at birth and is part of being human. We experienced te first yarsof our lives without preconceived ideas about what was right or wrong, or good or bad, or what we should or should not do. We had little or no fear or inhibition. During our formative years we developed our basic motor-skills through a very natural process, one that was free of formal instruction or training. We learned how to walk and to talk, to eat with a knife and fork, to run up and down stairs, and so on.

Wheattempting something as young children, our reaction would be along the lines of ‘Oh, that’s what happens. That’s interesting. I wonder what happens if I try to do it this way …’ We were inquisitive. We did not judge our performances other than to decide what to do differently the next time in order to get what we wanted. Everthing that we did was new and exciting. Ours minds were relaxed, and learning was fun.

Teh at in which children learn is epitomised in their reaction to failure. When a child falls while learing to walk he doesn’t react by saying to himself ‘ You dummy, you fell over. Why don’t you try to keep your head stil and keep your balance. Come on, try hardr.’ Children don’t recognise failure. They just pick themselves up and try again.

The, somewhere bewteen the age of about five and seven years, we began to understand the concepts of right and wrong, good and bad, should and shouldn’t. As a reult we focused a lot of our energy and attention on avoiding the ‘ba’. the ‘wrong’ and the ‘shouldn’t’, because we found that the consequences of these could be painful, or threaten us in some way. Our efforts were now directed into avoiding failure as distinct from learing.

As a golfer  we might feel the smoothness of our swing or the elation in response to a good shot; if we anticipate a poor shot we might feel uncomfortable or awkward over the ball, or our memories of the past. If we anticipate success we might hear the crack of the ball as it is met squarely and forcefully by the clubface; if we anticipate failure that sound might be a muffled thud as the clube strike the ground behind the ball.

We judge and evaluate our performance against some some blue print that we think will fix the problem. The potential for learning remains with us all, but as we grow older we tend to adopt a very analytical ‘left brained’ approach to golf learing which actually slow down the process of improving.

Best Super Game Improvement Irons

Best Super Game Improvement Irons

Let’s start of by saying , we do not like to admit that we are a bad gollfer. We all know when your game goes down the pan, so does the enjoymement of the game and top of that, there is nothing we can do about it. So why not think about improvement irons , pushed asside the stigma attached around improvement irons, improvement irons assist your game, and inturn help bring back the enjoyment that golf brings.  This iron help the player get the ball get into the air, go further and make the game more fun. We have reviewed the 3 of best super game improvement irons you can get your hands on.

 3 of best super game improvement irons

Cobra King Oversize – Improvement Irons
 best super game improvement irons - Cobra King Oversize
The Verdict: It’s difficult to believe it was roughly 25 years ago that Cobra embarked down the path of oversize irons, placing an emphasis on distance instead of precision. Cobra continues that pursuit by taking a more multifaceted approach to increasing distance. The King Oversize irons combine a thinner, L-shape face with a hollow frame and multiple materials to lower the center of gravity. The result is Cobra’s most flexible iron face ever, nearly at the USGA limit. A lightweight True Temper XP 85 shaft gives slower swingers more speed, too.
Loft: 6-iron: 26 degrees; PW: 45


Ping GMax – Improvement Irons
The Verdict:When comes to easy to hit irons, Ping spring to mind
and GMax is one of its best. GMax is manufactured  theat-treating process which produces a face  is stronger by 40-percent than other Ping’s golf irons. Ping GMax – Improvement Irons ,means you get  extra ball speed.
Ping  Improvement 4- through 6- Irons have a Lighter swingweights make it easier to square at impact.
  The clubface is thinner than the  Ping’s Karsten model irons and,along with the sole and topline, creates a diving-board-like effect to generate more ball speed. Cosmetically, there’s an addition of a ferrule for the first time on a G-Series iron. These irons won’t eliminate all your mistakes, but they’re about as close as you’re going to get.
Loft: 6-iron: 27 degrees; PW: 45


 Wilson D300 – Improvement Irons
The Verdict: The urethane-filled holes on the topline and toe—first used in the company’s game-improvement C200 model—might be less of a visual hurdle at address in this category. It’s also easier to take when an iron provides such a powerful alternative to what’s already in your bag. The holes, which extend into the cavity, provide extra room behind the impact area so the face can flex and boost ball speed. Plus, the weight that’s saved is redistributed to the heel and toe for additional stability and forgiveness. Best super game improvement irons
Loft: 6-iron: 26 degrees; PW: 43